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PC Gamer 4.1 - Disc 2
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1998-07_-_Disc_4.1_No._2_Imperfect.iso
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mechcmdr
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data
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objects
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object2.pak
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Unnamed File 000063
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Text File
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1998-04-08
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1KB
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30 lines
FITini
//---------------------------------------------------------------------------
//
// MapIcon: Artillery Indicator
//
// BASE ID: 61
//
//---------------------------------------------------------------------------
[ObjectClass]
l ObjectTypeNum = 10
[MapIcon]
st MapIconSpriteName = "artillery" //Name of Sprite .SHP file with waypoint icon in it.
ul FrameCount = 1 //Number of frames of animation.
f FrameRate = 15.0 //Frame Rate to playback animation at.
[ObjectType]
st Name = "ARTLRY" // Text string giving a descriptive name (only 8 chars long!!)
l Type = 61 // ID number for this mech type
l Appearance = 0x00000000
l Duration = -1 // Lasts forever = -1
l MaxDamage = 100 // Damage points on impact
l ExplosionObject = -1 // Object Class Number of explosion
l DestroyedObject = -1 // Object Class Number of Destroyed shape
f ExtentRadius = 0 // Extent Radius in Meters (0 Can't hit hit ever)
FITEnd